Tag: House Rules

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  • Magic System

    h3. Magic: Proposal (version 01) The following is a partial proposal for the magic system, drawn from the "Fate System Toolkit":http://fate-srd.com/fate-system-toolkit/introduction * We’ll use Weapon/Armor ratings rules to indicate magical gear, so …

  • Dragonmarks

    h3. Dragonmarks Perhaps the clearest manifestation of the magic that pervades Eberron is the appearance of dragonmarks among seven of Khorvaire’s common races. Dragonmarks are elaborate skin patterns — more intricate and colorful than birthmarks, more …

  • Mark of Detection

    h3. Mark of Detection The Mark of Detection gifts the marked with the ability to ferret out danger whether from an ambush or a cup of poisoned wine. Virtue: Observant Vice: Inaction The House Medani half-elves are the bearers of this mark. The …

  • Mark of Sentinel

    h3. Mark of Sentinel The bearers of the Mark of Sentinel possess a number of powers designed to keep others from coming to harm. Virtue: Discipline Vice: Servitude The humans of House Deneith carry the Mark of Sentinel. They put their powers to …

  • Mark of Shadow

    h3. Mark of Shadow The Mark of Shadow grants powers of burglary and stealth, as well as powers of deception. Virtue: Secrecy Vice: Greed One of the most surprising and devastating effects of the Last War was the schism of the family that carries …